XBMC should run on Android 4.0 and higher and is offered now in two separate builds, namely ARM and x86, which are the hardware architectures of the device.

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In particular, opening your libraries, browsing through them, loading images and starting videos have all seen dramatic speed increases.

Stereoscopic 3D Rendering For you lovers of 3D out there, we are also pleased to say that we now support 3D movies encoded in the following formats: SBS, TAB, anaglyph, and interlaced (on supported platforms for passive TVs).

Unfortunately, XBMC cannot yet support 3D blurays and cannot provide hardware acceleration for Full SBS/TAB movies (therefore limiting those videos to relatively high powered CPUs).

Also a large group of translators who aided in making the user interface available in your local language.

There have been around 530 commits (chunks of code change) done by 51 developers during this time.

It has been months of hard work, improvements and testing since the 12.x releases.

So we would like to thank every one, inside and outside of Team XBMC for their hard work and effort to make this possible.

Not to forget all users who have been using the monthly and nightly builds, helping us test this upcoming release, and all third-party software libraries we use.

The past year we have kept you informed with our monthly blog posts of all the exciting new features added to this final release.

Now, let’s review a few of those features we’re particularly excited about.

Android Hardware Decoding Since 2012 July 12, the single most requested feature has been hardware decoding in Android, and with XBMC 13 we are finally able to make that feature a reality.